The term hackathon comes from the words hack + marathon. The Edu Hackathon is a global initiative created by the education enthusiasts from the organisation present-e.org. This event happens at the same time in many countries worldwide. Local organizations co-create learning projects with the support of their communities. Learning, sharing, supporting and creating are “the core concepts” of this new movement.
The first Czech edition has been organised by the performing artist Giulia Buvoli (Italy) and Veronika Klimesova from Lead a Change, and Lea Mentlikova from eduforum.cz and gamifikatori.cz. The workshop that lasted 6 hours took place at Y Soft corporation, a.s., - BRNO - the event sponsor partner.
Among participants were students, activists and figures from the Czech educational scene, including Petr Pouchly (Court of Moravia), Jan Hlava (Rozecti se) or Radek Danc (Fairlist).
The workshop has been divided into several blocks which consisted of live art performance, brainstorming sessions about the challenges and opportunities in the current system of education and ‘learning by doing’ with Theater of the Oppressed.
ČESKÁ VERZE KE STAŽENÍ ZDE:
Random - Performance Art
The workshop was opened by live performance “Random” created by Italian artist Giulia Buvoli, using the Albert Einstein's famous quotation "Play is the highest form of research."
Participants were then asked to choose their suggestion of happiness among number of envelopes.
On the basis that Art not only can heal pain but also helps people to get out of their shell, “Random” aims to rediscover human values such as communication and emotions through daily life-experience. The performance questioned participants about their own feeling of happiness and what ‘being happy’ means to them.
In search of opportunities
The 2nd Block introduced the SOLE (self-organised learning environment) method, developed by Indian educator Sugata Mitra.
Participants have been asked to choose one of four quotations related to education and think about the reality and ideal state of education. Once problems were formulated, they have focused on identification of new opportunities. The main areas of interest were motivation, communication and use of mentoring.
Theater of the Oppressed as an educational tool
After the brainstorming, Giulia introduced “Theater of the Oppressed” which - through games - allows everyone to experience problems and participate in the solution process.
The Oppressed theater’s games allow to simulate any possible social situation to better understand its dynamics. In the first game, individuals were asked to form a group which coordinates its actions against one oppressor. It was interesting to watch the process of creating an effective group strategy - it was clear, that our competitive society does not really teach us skills as sharing or collaboration. The second game focused on a group perception of social hierarchy.
These games also demonstrated how ‘learning by doing’ can speed up the learning process.
At the end everyone has written down one thing which she / he is going to do to make the world a better place - from starting a constructive debate about education to smiling at people, it seemed we all have similar goals.
Where to go next?
The workshop has been closed by the discussion about where we could take Edu Hackathon next.
We have started brainstorming and preparing for the new Edu Hackathon straight away and we look forward to see you all in September 2014!
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